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Channel continues its rapid growth through industry-leading coverage of competitive gaming

TORONTO, November 13, 2019 – Score Media and Gaming Inc. (TSX Venture: SCR) (“theScore”) announced today that its competitive gaming content offering ‘theScore esports’ has now passed one million subscribers on its industry-leading YouTube channel.

The milestone is a result of the channel’s strategy to break-down the barriers that often make the subject of esports inaccessible for many, producing content for both hardcore and casual gaming fans alike through the largest dedicated esports content team anywhere. More than 30 content creators produce up to eight videos each week across theScore esports’ popular franchises, including “The Story Of”, “Esports Shorts” and “Don’t @ Me”, which routinely reach six-to-seven figure viewership within days of publishing.

Featuring dynamic video storytelling and a nimble approach to content development, the channel delivers the biggest news and features from across competitive gaming. theScore esports team also works directly with major brands — most recently entertainment company Ubisoft and technology company Nvidia — to deliver custom content and strategic integrations.

“We’re incredibly proud of our growth rate and the success we’ve found across theScore esports’ video franchises,” said Aubrey Levy, VP of Content & Marketing at theScore. “Our focus is on producing premium video storytelling that is equally entertaining and approachable for all levels of fandom. We’re thrilled at how audiences have responded to our content, and we thank our loyal fanbase for all of their support in helping us hit one million subscribers.

“As we’ve already seen through our recent partnerships with Ubisoft and Nvidia, the reach and engagement of our video content has also created exciting opportunities for brands. Through our in-house team of esports industry experts and content creators, theScore esports is the perfect partner for those looking to engage with a large and highly-coveted audience of competitive gaming fans.”

theScore esports has quickly developed an unparalleled following as a leading trusted and independent media outlet, providing competitive gaming fans globally with unrivaled access and insight into the titles, leagues, players, and personalities they love. In Q4 F2019 (June – August 2019), theScore esports achieved a new quarterly record of 85 million total video views, representing year-over-year growth of 157%, with its subscriber growth trajectory substantially outpacing other major esports and traditional sports channels on YouTube.

For more information:
James Bigg
Sr. Manager, Communications
Score Media and Gaming Inc.
Tel: 647-638-9281
Email: [email protected]

Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release.

About Score Media and Gaming Inc.
Score Media and Gaming Inc. empowers millions of sports fans through its digital media and sports betting products. Its media app ‘theScore’ is one of the most popular in North America, delivering fans highly-personalized live scores, news, stats, and betting information from their favorite teams, leagues, and players. The Company’s mobile sports betting app ‘theScore Bet’ delivers an immersive and holistic mobile sports betting experience. Natively built for iOS and Android devices, theScore Bet is deeply integrated with theScore’s media app and is currently available to place wagers in New Jersey. Publicly traded on the TSX Venture Exchange (SCR), theScore also creates and distributes innovative digital content through its web, social and esports platforms.

Forward-looking (safe harbour) statement
Statements made in this news release that relate to future plans, events or performances are forward-looking statements.  Any statement containing words such as “may”, “would”, “could”, “will”, “believes”, “plans”, “anticipates”, “estimates”, “expects” or “intends” and other similar statements which are not historical facts contained in this release are forward-looking, and these statements involve risks and uncertainties and are based on current expectations. Such statements reflect theScore’s current views with respect to future events and are subject to certain risks, uncertainties and assumptions. Many factors could cause the Company’s actual results, performance or achievements to be materially different from any future results, performance or achievements that may be expressed or implied by such forward looking statements, including among other things, those which are discussed under the heading “Risk Factors” in the Company’s Annual Information Form and Short-form Prospectus as filed with the TSX Venture Exchange and available on SEDAR at www.sedar.com and elsewhere in documents that theScore files from time to time with securities regulatory authorities. Should one or more of these risks or uncertainties materialize, or should assumptions underlying the forward-looking statements prove incorrect, actual results could differ materially from the expectations expressed in these forward-looking statements. The Company does not intend, and does not assume any obligation, to update these forward-looking statements except as required by applicable law or regulatory requirements.

theScore’s Esports Content Team Will Create Exclusive Videos Showcasing Stories from Tom Clancy’s Rainbow Six® Siege Esports Community

TORONTO, August 21, 2019 – Today, theScore, Inc. (TSX Venture: SCR) (“theScore” or the “Company”) announced a partnership with leading interactive entertainment company, Ubisoft, to create and publish a unique video content series focusing on their highly popular esports title, Tom Clancy’s Rainbow Six® Siege.

theScore will leverage its industry-leading esports content team to produce a series of videos covering the most compelling stories from the teams and personalities across Tom Clancy’s Rainbow Six Siege community. Each video will be custom-made to include branded integrations from Ubisoft, helping to promote their Pro League and international events.

WATCH: How Siege’s Teenage Prodigy Went From Suspect to Superstar

“theScore esports has built a powerful reputation for highly engaging and dynamic video storytelling, providing competitive gaming fans globally with unrivaled access and insight into the titles, leagues, players and personalities they love,” said Aubrey Levy, VP of Marketing & Partnerships at theScore. “We’re excited to work with globally recognized publisher Ubisoft to showcase all of the incredible stories surrounding the Tom Clancy’s Rainbow Six Siege community.”

theScore esports has become one of the leading online destinations for video content dedicated to the competitive gaming scene, with popular franchises including The Story Of, Best Of, Don’t @ Me and Esports Shorts. In Q3 F2019 (March to May 2019) theScore esports generated a record 64 million video views across all of its platforms, which was year-over-year growth of 188%. Tom Clancy’s Rainbow Six Siege video content will be hosted on theScore esports’ YouTube channel, which recently passed 890,000 subscribers.

For further information:
Elisa Richardson
Manager, Media Relations
theScore, Inc.
Email: [email protected]

James Bigg
Sr. Manager, Communications
theScore, Inc.
Email: [email protected] 

Neither the TSX Venture Exchange nor its Regulation Service Provider (as the term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy of this news release.

About theScore Inc.
theScore creates highly-engaging digital products and content that empower sports fans. Its flagship mobile app ‘theScore’ is one of the most popular multi-sport news and data apps in North America, serving millions of fans a month. The Company also creates innovative digital sports experiences through its web, social, and esports platforms, and has announced plans to launch a mobile sports betting application in the United States, subject to receipt of all relevant licenses and approvals.

About Ubisoft
Ubisoft is a leading creator, publisher and distributor of interactive entertainment and services, with a rich portfolio of world-renowned brands, including Assassin’s Creed, Just Dance, Tom Clancy’s video game series, Rayman, Far Cry and Watch Dogs. The teams throughout Ubisoft’s worldwide network of studios and business offices are committed to delivering original and memorable gaming experiences across all popular platforms, including consoles, mobile phones, tablets and PCs. For the 2018–19 fiscal year Ubisoft generated Net Bookings of €2,029 million. To learn more, please visit www.ubisoft.com. © 2015 Ubisoft Entertainment. All Rights Reserved. Tom Clancy’s, Rainbow Six, the Soldier Icon, Ubisoft, and the Ubisoft logo are registered or unregistered trademarks of Ubisoft Entertainment in the US and/or other countries.

Forward-looking (safe harbour) statement
Statements made in this news release that relate to future plans, events or performances are forward-looking statements. Any statement containing words such as “may”, “would”, “could”, “will”, “believes”, “plans”, “anticipates”, “estimates”, “expects” or “intends” and other similar statements which are not historical facts contained in this release are forward-looking, and these statements involve risks and uncertainties and are based on current expectations. Such statements reflect theScore’s current views with respect to future events and are subject to certain risks, uncertainties and assumptions. Many factors could cause the Company’s actual results, performance or achievements to be materially different from any future results, performance or achievements that may be expressed or implied by such forward looking statements, including among other things, the adoption or non-adoption of laws and regulations permitting online and mobile sports betting and i-gaming in certain states and the impact such adoption or non-adoption will have on theScore’s ability to exercise its market access rights under the framework agreement, the receipt of all relevant licenses and approvals, and those which are discussed under the heading “Risk Factors” in the Company’s Annual Information Form as filed with the TSX Venture Exchange and available on SEDAR at www.sedar.com and elsewhere in documents that theScore files from time to time with securities regulatory authorities. Should one or more of these risks or uncertainties materialize, or should assumptions underlying the forward-looking statements prove incorrect, actual results could differ materially from the expectations expressed in these forward-looking statements. The Company does not intend, and does not assume any obligation, to update these forward-looking statements except as required by applicable law or regulatory requirements.

A major update to theScore esports’ leading iOS and Android apps has landed, adding live scoring coverage for Call of Duty, Hearthstone and StarCraft II tournaments. The update also includes a new ‘spoiler mode’ and reinforces theScore esports as the most comprehensive multi-game mobile app to follow competitive gaming.

Read the full article

– Leader in esports media marks first anniversary with mobile app redesign

One-year after theScore esports’ full launch, its iOS and Android apps have been totally refreshed from top to bottom, delivering sharper visuals and a look that better complements the high-quality coverage of the biggest tournaments, teams and players. A redesign of theScoreesports.com will follow in the coming weeks.

“In just one year theScore esports has become a favourite of fans of competitive gaming across the world and we think this new look not only means we have the best esports app, but the best looking one too,” said Michael Gerbone, Vice President of Product for theScore esports.

Since March 2015, theScore esports has established itself as a leader in gaming media, building out one of the largest independent teams of writers, editors and video producers dedicated to round-the-clock global news coverage of games including League of Legends, Dota 2, Counter-Strike: Global Offensive, Hearthstone, Heroes of the Storm, Call of Duty and StarCraft II.

Its mobile app has also become a must-have for fans that want to stay on top of all the action, delivering live scoring updates, stats, player profiles, push notifications and news and video updates from the biggest tournaments.

Download or update theScore esports NOW from the App Store and Google Play.

For more information:

Tristan Kruth
TriplePoint PR
Email: [email protected]
Tel: 415-955-8500

About theScore esports

theScore esports is dedicated to providing the most comprehensive real-time coverage from the world of competitive video gaming. theScore esports delivers live scores and stats from the biggest tournaments while its editorial team provides exclusive breaking news, match analysis and video content. theScore esports app is available on iOS and Android.

About theScore Inc.

theScore, Inc. is an independent creator of mobile-first sports experiences, connecting fans to what they love through an addictive combination of comprehensive and personalized real-time news, scores, stats and alerts via its mobile sports platforms theScore and theScore esports and fantasy sports contests via QuickDraft.

Forward-looking (safe harbour) statement

Statements made in this news release that relate to future plans, events or performances are forward-looking statements.  Any statement containing words such as “may”, “would”, “could”, “will”,  “believes”, “plans”, “anticipates”, “estimates”, “expects” or “intends” and other similar statements which are not historical facts contained in this release are forward-looking, and these statements involve risks and uncertainties and are based on current expectations. Such statements reflect theScore’s current views with respect to future events and are subject to certain risks, uncertainties and assumptions. Many factors could cause the Company’s actual results, performance or achievements to be materially different from any future results, performance or achievements that may be expressed or implied by such forward looking statements, including among other things, those which are discussed under the heading “Risk Factors” in the Company’s Annual Information Form as filed with the TSX Venture Exchange and available on SEDAR at www.sedar.com and elsewhere in documents that theScore files from time to time with securities regulatory authorities. Should one or more of these risks or uncertainties materialize, or should assumptions underlying the forward-looking statements prove incorrect, actual results could differ materially from the expectations expressed in these forward-looking statements. The Company does not intend, and does not assume any obligation, to update these forward-looking statements except as required by applicable law or regulatory requirements.

theScore eSports, the number one mobile app for dedicated real-time coverage from across the world of competitive gaming, has been confirmed as the Coverage Partner of ESL One Cologne.

theScore eSports is the best way to follow all the action from the massive Counter-Strike: Global Offensive tournament in Germany, delivering live scores, stats and breaking news throughout the event, which runs until Sunday.

Read the full article

– Mobile sports company brings the ultimate mobile eSports experience to the App Store

TORONTO, March 12 2015 – theScore, Inc. (TSX Venture: SCR) (“theScore”) today brought the ultimate mobile eSports experience to the App Store with the launch of theScore eSports on iOS.

Debuting on Android last month, the launch of theScore eSports made global headlines (Forbes, Gigaom, Mashable, The Next Web) by giving fans of competitive gaming an app for breaking news, live scores, stats, push alerts and links to video highlights and streams from across the world of eSports.

John Levy, Founder and CEO of theScore, said that after the amazing response to the Android app he was excited about the iOS launch.

“We were blown away by the reception to the launch of theScore eSports by professional gaming fans from all over the world and it’s great we can now bring that experience to those on iOS devices too,” he said.

“The feedback from eSports fans over the first month has been fantastic, and the team is already hard at work on the next set of updates, which will deliver even deeper multi-game coverage.”

To mark the iOS launch, theScore eSports was today unveiled as the official coverage partner of ESL for the Intel Extreme Masters World Championship. The League of Legends and StarCraft II tournament takes place in Kataowice, Poland, and runs from today until March 15.

theScore eSports is the first dedicated eSports mobile app by a major sports media company, and offers breaking news and live scoring coverage of League of Legends (Korean, North American, European and Chinese leagues) as well as real-time news coverage of Dota 2, Counter-Strike: GO, Call of Duty, StarCraft II and Hearthstone. Deeper stats and coverage of more games will be coming soon.

theScore eSports is available to install for free now in the App Store and Google Play. theScore’s eSports coverage can also be found at http://www.thescoreesports.com, as well as on Facebook and Twitter.

For more information:

James Bigg
Manager, Communications
theScore, Inc.
Tel: 416.479.8812 ext. 2366
Email: [email protected]

About theScore Inc.
theScore, Inc. is an independent creator of mobile-first sports experiences, connecting fans to what they love through an addictive combination of comprehensive and personalized real-time news, scores, stats, alerts and daily fantasy sports contests via its mobile sports platforms ‘theScore,’ ‘theScore eSports,’ ‘ScoreMobileFC’ and ‘Swoopt.’ 

Forward-looking (safe harbour) statement
Statements made in this news release that relate to future plans, events or performances are forward-looking statements.  Any statement containing words such as “may”, “would”, “could”, “will”,  “believes”, “plans”, “anticipates”, “estimates”, “expects” or “intends” and other similar statements which are not historical facts contained in this release are forward-looking, and these statements involve risks and uncertainties and are based on current expectations. Such statements reflect theScore’s current views with respect to future events and are subject to certain risks, uncertainties and assumptions. Many factors could cause the Company’s actual results, performance or achievements to be materially different from any future results, performance or achievements that may be expressed or implied by such forward looking statements, including among other things, those which are discussed under the heading “Risk Factors” in the Company’s Annual Information Form and Short-form Prospectus as filed with the TSX Venture Exchange and available on SEDAR at www.sedar.com and elsewhere in documents that theScore files from time to time with securities regulatory authorities. Should one or more of these risks or uncertainties materialize, or should assumptions underlying the forward-looking statements prove incorrect, actual results could differ materially from the expectations expressed in these forward-looking statements. The Company does not intend, and does not assume any obligation, to update these forward-looking statements except as required by applicable law or regulatory requirements.